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Subtronics
COACHELLA 2026

A visual journey through five distinct worlds.
Infinite spaces. Pure frequencies. Liquid metal.

Visual Design by Strangeloop Studios

Creative Vision

The Coachella Moment

Subtronics at Coachella is a statement. Not just another festival set, but a fully realized visual universe that matches the intensity and precision of the music. Five distinct visual worlds that flow into each other, creating a journey from infinite fractal architecture through pure sound visualization to digital decay.

MONOCHROME POWER

High contrast black and white dominates. No color gimmicks. Pure form, pure light, pure shadow. When color appears, it means something.

AUDIO-REACTIVE

~75% of visuals respond to live audio in real-time. The crowd sees the music. Every bass hit, every build, every drop - visualized.

FESTIVAL SCALE

Designed for massive LED walls and projection mapping. Bold, readable, overwhelming at any distance.

The Five Looks

Visual Framework

01

FULL FRAME

Textural / Shaders

02

FLUIDIC FORMS

Liquid / Organic

03

ARCHITECTURES

Fractal / TRON / Scenic

04

PARTICLES

Fine / Celestial / Electric

05

TECHY LINEWORK

UI / Fibonacci / Tunnels

LOOK 01

FULL FRAME

Textural / Shaders

Full frame textures that undulate to the beat. Shaders that pass through the visuals creating depth and movement. Turbulent displacement, chromatic aberration, and light refraction effects.

Displacement 1
Displacement 2
Displacement 3
Displacement 4
Displacement 5
Displacement 6
Chromatic 1
Chromatic 2
Chromatic 3
Chromatic 4
Chromatic 5
Chromatic 6
Refraction 1
Refraction 2
Refraction 3
Refraction 4
Refraction 5
Refraction 6
LOOK 01 / PROGRESSION

Intensity Builds Through the Set

Textural effects that start subtle and build. Displacement ripples outward, chromatic splits intensify, refraction bends reality further with each drop.

LOOK 02

FLUIDIC FORMS

Liquid / Organic

Liquid chrome, flowing smoke, and organic eye forms. Fluid dynamics meeting digital precision. Mercury blobs morphing in zero gravity.

Chrome 1
Chrome 2
Chrome 3
Chrome 4
Chrome 5
Chrome 6
Smoke 1
Smoke 2
Smoke 3
Smoke 4
Smoke 5
Smoke 6
Eye 1
Eye 2
Eye 3
Eye 4
Eye 5
Eye 6
LOOK 02 / PROGRESSION

Solid to Liquid

Chrome surfaces ripple and distort. Smoke tendrils flow and dissipate. The cosmic eye watches, blinks, and dissolves into the void.

LOOK 03

ARCHITECTURES

Fractal / TRON / Scenic

Impossible architectures from fractal worlds to TRON gridscapes. Stark scenic extensions into the void. Recursive geometry that folds in on itself endlessly.

Fractal 1
Fractal 2
Fractal 3
Fractal 4
Fractal 5
Fractal 6
TRON 1
TRON 2
TRON 3
TRON 4
TRON 5
TRON 6
Scenic 1
Scenic 2
Scenic 3
Scenic 4
Scenic 5
Scenic 6
LOOK 03 / PROGRESSION

From Void to Infinite

Architecture emerges from darkness. Fractal patterns multiply and complexify. TRON grids extend to infinity. Stark scenic landscapes push into the void.

LOOK 04

PARTICLES

Fine / Celestial / Electric

From fine particle fields to celestial swirls. Tesla coil electricity arcing through the void. Sound made visible through physics and light.

Particles 1
Particles 2
Particles 3
Particles 4
Particles 5
Particles 6
Celestial 1
Celestial 2
Celestial 3
Celestial 4
Celestial 5
Celestial 6
Tesla 1
Tesla 2
Tesla 3
Tesla 4
Tesla 5
Tesla 6
LOOK 04 / PROGRESSION

Frequency to Form

Fine particles coalesce into patterns. Celestial swirls spiral outward. Electric arcs discharge through the void. Energy made visible.

LOOK 05

TECHY LINEWORK

UI / Fibonacci / Tunnels

Technical interface aesthetics. Fibonacci spirals and GUI tunnels extending into infinity. Clean HUD elements and data visualizations.

UI 1
UI 2
UI 3
UI 4
UI 5
UI 6
Fibonacci 1
Fibonacci 2
Fibonacci 3
Fibonacci 4
Fibonacci 5
Fibonacci 6
Tunnel 1
Tunnel 2
Tunnel 3
Tunnel 4
Tunnel 5
Tunnel 6
LOOK 05 / PROGRESSION

Boot Sequence

System initialization. Interface elements draw on screen one by one. Fibonacci spirals expand. GUI tunnels extend into infinity.

Technical Approach

Real-time Visual System

RENDER

Notch + Resolume

Real-time 3D with audio reactivity. ~75% improvised, ~25% timecoded moments.

OUTPUT

LED + Projection

Multi-surface mapping. High contrast B&W optimized for festival scale.

CONTENT

Hybrid Pipeline

C4D/Houdini pre-renders + real-time Notch generative + AI-assisted elements.

LET'S BUILD

COACHELLA 2026

Five looks. One vision.

STRANGELOOP STUDIOS
strangeloop-studios.com
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